The basics of the Replic8 Editor. How to control the layout, a brief description of each window, how to load an Equipment file, and how to control the 3D viewport.
Behaviors (Part 1)
An in depth tour of the behavior options available in the Replic8 editor, their options, and how they work. Part 1 covers Animated Detents, Animated Toggle, and Animated Playback.
Download Lesson 6 Example Files
Behaviors (Part 2)
An in depth tour of the behavior options available in the Replic8 editor, their options, and how they work. Part 2 covers Detent Knob, Free Rotation, Hidden, Mutex, and Rotated Toggle.
An in depth tour of how to use Replic8′s powerful XML scripting capabilities to create physical constraints and ganged actions.
Lesson Creation: Playback Lessons (Part 1)
Part 1 in this series shows how a Recording becomes the basis for creating a simple Playback Lesson.
Lesson Creation: Playback Lessons (Part 2)
Part 2 in this series shows how cameras, highlights, and markers enhance recordings to reinforce the Playback Lesson content.
Lesson Creation: Interactive Lessons
The recording created for a Playback Lesson is used as the foundation to create an Interactive Lesson. This video shows how the Editor automatically creates the XML script that drives the interactive lesson.
This video show the features in the Replic8 Editor used to customize the look and feel of the deployed lesson content.