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Fundamentals of Distributed Simulation - Course Outline

COURSE OUTLINE

1. Distributed Simulation & Core Technologies
    Introduction to Distributed Simulation
  • History of Distributed Environments
  • Real-Time & Discrete Event Simulations
  • Parallels in the Commercial Gaming Industry
  • Core Technology Concepts
  • Self Contained Entity Based Representations
  • Entity State/Event Communications
  • Dead Reckoning & Coordinate Systems
  • Simulation Management Concepts
  • Industry Trend toward Distributed Models
  • Distributed Environment Technologies
  • The Physical Distribution of the Model
  • Bridging Different Architectures
  • Network Packets vs. Hardware Interfaces
  • Network Influences on Scalability & Performance
  • Standards and Data Sources
  • SISO, IEEE, SEDRIS, SCORM
2. Distributed Virtual Environment Issues
    Spatial Models
  • Coordinate Systems & Error Mitigation
  • Environmental Databases & Visualization Issues
  • Placing Entities & Events
  • Body Coordinates and Physical Interactions
  • Component Technologies
  • Simulation Environment Servers
  • Computer Generated Forces (CGF/SAF)
  • Damage Analysis & Weapons Servers
  • Electronic Warfare & Environmental Effects
  • Mixing Different Representation Types
  • Key Issues in Mixed Model Environments?
  • Visualization Technology
  • Environmental Data Sharing
3. The DIS Sim. Protocol (IEEE 1278.1 & .1a)
    Introduction to DIS
  • What is the Current State of DIS in Industry?
  • DIS 1278-200x Standards development
  • Requirements for DIS Applications
  • DIS Entity Level Modeling & Communications
  • DIS Application Types and Architectures
  • DIS System Architectures
  • DIS Simulation Management
  • Physical and Warfare Interactions
  • Modeling Directed Energy Weapons
  • Advanced DIS Topics
  • Simulated Radio in DIS
  • Transfer Control Request Protocol
  • Live Entity Protocol
  • Bandwidth Optimization Techniques
  • DIS Products and Sources
  • Government & Commercial DIS Software
4. High Level Architecture (IEEE 1516.x)
    Introduction to HLA
  • What is the Current State of HLA?
  • How is HLA different from DIS/ALSP?
  • HLA Briefing for the Program Manager
  • Myths and Misconceptions about HLA
  • Maximize HLA Benefits. Is HLA right for you?
  • Object Models
  • HLA Object Models (Concepts, FOM’s & SOM’s)
  • Defining Middleware Content and Structure
  • HLA Runtime Infrastructure
  • Basic Configuration & Functionality
  • Federation, Declaration, & Object Services
  • Ownership, Time, & Data Distribution Services
  • Available RTIs and Portability Issues
  • HLA Tools
  • Object Model Development Tools
  • Federation Coordination and Planning Tools
  • Middleware Development Tools
  • HLA Compliance Requirements
5. Advanced Topics
    Simulation Design & Architecture Issues
  • Hardware Selection for your Technology
  • Designing for Technology Portability
  • Future of Infrastructure Technology
  • Can the Legacy Simulation be Recycled?
  • Migration Strategies to Current Technology
  • Creative Connectivity Solutions
  • Bridging Different Architectures
  • DIS to HLA Gateway & FOM Translation Issues
  • RTI Bridge Development
  • Evaluating HLA FOMs for ‘Best Fit’
  • RPR FOM Overview
  • What Kind of Network is Required?
  • Advanced Data Managment Solutions
  • Controlling the Visibility of Data
  • Supporting Speech and Structured Audio Traffic
  • Supporting Video
  • Data Recording Issues & Mechanisms
  • Simulation in Modern Courseware
  • What is SCORM?
  • Web-deployed Simulation Based Courseware
  • Mobile Code Considerations
  • Web to DIS/HLA
  • COTS Communications for Web-based Solutions
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