About GL Studio Embedded Systems®
With touch-screen displays making their way into just about every facet of the consumer's domain, the interface experience will make or break a new product. The powerful development features in GL Studio ES (Embedded Systems) and a single code base yields the ultimate experience in interface development and deployment.
Transition your high-end graphical displays from prototyping, to testing, to deployment seamlessly with GL Studio ES. GL Studio ES is the unifying bridge between the graphics artist's vision, the application developer's control, and the embedded system's display hardware.
GL Studio ES includes the following capabilities, delivering a comprehensive development environment designed to aid in rapid interface production and deployment:
- Both C++ and ES C++ code generators
- Desktop and ES runtime libraries compatible with OpenGL ES v1.1 and v2.0
- iOS Toolkit (Android Optional)
- Floating License
- First Year of Support & Maintenance
GL Studio ES iOS Toolkit
GL Studio ES includes both OpenGL ES v1.1 and v2.0 runtime libraries built for iOS. The package also includes an xCode application wizard enabling developers to easily configure the application build framework. Finally, the package includes royalty-free distribution of content for Apple iPad, iPhone, and iPod Touch.
GL Studio ES Android Toolkit (Optional)
GL Studio ES offers an option to receive OpenGL ES v1.1 and v2.0 runtime libraries built to match the developers' desired Android system configuration. This option also includes royalty-free distribution of content on commercially available Android tablets and smartphones.
GL Studio ES Custom Port (Optional)
The power of using GL Studio is in its portability. Compiling the GL Studio ES runtime libraries to meet your embedded OS requirements is often trivial. Contact us with your configuration and we will be happy to assist you.
For a complete breakdown of the features included within the GL Studio ES bundle, check out the GL Studio Feature Matrix here.