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GL Studio Features |
The GL Studio feature list is large and ever expanding! Below are a few of the features you'll find in DiSTI's GL Studio.
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- Runtime Libraries Supported on
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- Windows®
- Linux®
- IRIX®
- Solaris®
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- LynxOS®
- Greenhill Integrity®
- VxWorks®
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- GL Studio objects support the creation of Materials to allow for maximum 3D realism in the application's scene
- Creating OpenGL lights, including local and infinite light sources
- Current 3D model importers including .ase, .flt, and .dwb can import material attributes for proper lighting in 3D GL Studio scenes
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- GL Studio's powerful Plug-In architecture allows DiSTI to create new GL Studio features specific to your needs
- Plug-Ins include:
- Video to Texture
- Multi-View
- Dynamic Path
- 3D Eye Point Movement
- Knobs, Switches & Push Buttons
- Thumb Wheels
- Odometer Creation
- MANY more new Plug-Ins are being created daily!
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- JPEG Compression Capability
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- Ability to select the compression of your inline textures from the GL Studio editor
- Level of JPEG compression is tunable to allow for balancing between quality and executable size
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- Fast and efficient 3D picking for realistic and powerful user interfaces
- Non-interactive objects can be designated as non-pickable to reduce picking overhead
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- Intuitive, easy to use graphical interface allows you to create objects, associate behavior and apply textures to those objects and change their OpenGL attributes using the GL Studio editor.
- Geometry Hierarchy view - easily navigate design hierarchy
- Code view - create and edit embedded methods and/or variables manually
- Application view - change window properties and redraw behavior
- Code Generation view - select application type and file generation properties
- Resources view - manipulate any resources external to the GL Studio design (Textures, Sounds, Runtime Attributes)
- 3D editor with separate orthographic and perspective views
- Multiple document and multiple view interface
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- GL Studio Generates OpenGL source code from your object design
- Generates the C++ or Java class hierarchy associated with your GL Studio design
- Uses plug-in architecture to allow for easily expandable functionality
- Supports alpha blending, anti-aliasing and texture MIP Mapping
- Supports integrated digital audio (WAV and AIFF) files
- Antialiased Textured TrueType Font tool for the best looking embedded fonts you have ever seen
- Plug-In pack specifically designed to speed up glass cockpit development
- Plug-In pack specifically designed to speed up analog cockpit development
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- Design files can include user-defined source code... Class Methods, Variables, Properties and Event Callbacks
- Links mouse, keyboard or touch screen events to graphical objects
- Graphical Objects can control or be driven by your simulation
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- Encapsulates graphics and C++ or Java code into a smart graphical object
- Unprecedented software reuse
- Embed sophisticated behavior into objects
- Quickly build complex applications by adding your GL Studio created RSO object to your new GL Studio design
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- Supports use of ActiveX® or .NET controls
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- Use GL Studio to create ActiveX Components or .NET controls for easily web deployable interactive applications
- Easily insert interactive GL Studio objects in your PowerPoint presentation
- Macromedia Authorware integration
- CiTect integration
- Web-deployable
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- MultiGen™ FLT files
- Designer's Workbench™ DWB files
- 3D Studio Max®ASE files
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- Takes advantage of the latest OpenGL gaming technology
- Supported graphic file types:
- INT
- INTA
- GIF
- TIFF
- PNG
- JPEG
- XPM
- BMP
- RGB texture mapping
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- Online Documentation and Design Repository
- Indexed, Searchable Help Browser
- Phone and Email Support
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