Fundamentals of Distributed Simulation

Detailed Outline

  1. Distributed Simulation & Core Technologies
    • Introduction to Distributed Simulation
      • History of Distributed Environments
      • Real-Time & Discrete Event Simulations
      • Parallels in the Commercial Gaming Industry
    • Core Technology Concepts
      • Self Contained Entity Based Representations
      • Entity State/Event Communications
      • Dead Reckoning & Coordinate Systems
      • Simulation Management Concepts
      • Industry Trend toward Distributed Models
      • Distributed Environment Technologies
    • The Physical Distribution of the Model
      • Bridging Different Architectures
      • Network Packets vs. Hardware Interfaces
      • Network Influences on Scalability & Performance
    • Standards and Data Sources
      • SISO, IEEE, SEDRIS, SCORM
  2. Distributed Virtual Environment Issues
    • Spatial Models
      • Coordinate Systems & Error Mitigation
    • Environmental Databases & Visualization Issues
      • Placing Entities & Events
      • Body Coordinates and Physical Interactions
    • Component Technologies
      • Simulation Environment Servers
      • Computer Generated Forces (CGF/SAF)
      • Damage Analysis & Weapons Servers
      • Electronic Warfare & Environmental Effects
      • Mixing Different Representation Types
      • Key Issues in Mixed Model Environments?
      • Visualization Technology
      • Environmental Data Sharing
  3. The DIS Sim. Protocol (IEEE 1278.1 & .1a)
    • Introduction to DIS
      • What is the Current State of DIS in Industry?
      • DIS 1278-200x Standards development
      • Requirements for DIS Applications
      • DIS Entity Level Modeling & Communications
    • DIS Application Types and Architectures
      • DIS System Architectures
      • DIS Simulation Management
      • Physical and Warfare Interactions
      • Modeling Directed Energy Weapons
    • Advanced DIS Topics
      • Simulated Radio in DIS
      • Transfer Control Request Protocol
      • Live Entity Protocol
      • Bandwidth Optimization Techniques
    • DIS Products and Sources
      • Government & Commercial DIS Software
  4. High Level Architecture (IEEE 1516.x)
    • Introduction to HLA
      • What is the Current State of HLA?
      • How is HLA different from DIS/ALSP?
    • HLA Briefing for the Program Manager
      • Myths and Misconceptions about HLA
      • Maximize HLA Benefits. Is HLA right for you?
    • Object Models
      • HLA Object Models (Concepts, FOM's & SOM's)
      • Defining Middleware Content and Structure
    • HLA Runtime Infrastructure
      • Basic Configuration & Functionality
      • Federation, Declaration, & Object Services
      • Ownership, Time, & Data Distribution Services
      • Available RTIs and Portability Issues
    • HLA Tools
      • Object Model Development Tools
      • Federation Coordination and Planning Tools
      • Middleware Development Tools
      • HLA Compliance Requirements
  5. Advanced Topics
    • Simulation Design & Architecture Issues
      • Hardware Selection for your Technology
      • Designing for Technology Portability
      • Future of Infrastructure Technology
      • Can the Legacy Simulation be Recycled?
      • Migration Strategies to Current Technology
    • Creative Connectivity Solutions
      • Bridging Different Architectures
      • DIS to HLA Gateway & FOM Translation Issues
      • RTI Bridge Development
      • Evaluating HLA FOMs for 'Best Fit'
      • RPR FOM Overview
      • What Kind of Network is Required?
    • Advanced Data Managment Solutions
      • Controlling the Visibility of Data
      • Supporting Speech and Structured Audio Traffic
      • Supporting Video
      • Data Recording Issues & Mechanisms
    • Simulation in Modern Courseware
      • What is SCORM?
      • Web-deployed Simulation Based Courseware
      • Mobile Code Considerations
      • Web to DIS/HLA
      • COTS Communications for Web-based Solutions