Fundamentals of ADL and SCORM

Detailed Outline

  1. Introduction to SCORM
    • Advanced Distributed Learning (ADL) Initiative and SCORM Overview
    • ADL Goals and Efforts
    • Basic ADL/SCORM Concepts and Definitions
    • The Role of SCORM in Modern Courseware Development
  2. Courseware Development Today
    • Current State of Modern Courseware Development
    • Instructional Systems Design (ISD): Basic Principles and Models to Ensure Pedagogically Sound Content
    • Course Development Workflow Architecture
  3. Modern Courseware Technologies
    • Course Development Media: Images, Audio, Video, Simulations
    • Understanding Mobile Code Issues
    • Course Development/Instructional Design Tools:
      • How to choose the right tools
    • Courseware Delivery Technologies:
      • Current State, Trends and Issues
  4. Modern Course Development Standards
    • Standards in Today’s Global Learning Environment
    • Standards and Organizations Involved in Modern Courseware Solutions:
      • IMS, AICC, IEEE, ARIADNE, ALIC, ISO
  5. Core Principles of SCORM
    • Accessibility: Creating on-demand instructional content
    • Adaptability: Tailoring instruction to your organizational needs
    • Affordability: Ensuring the efficiency in instructional delivery
    • Durability: Keeping your design up to date
    • Interoperability: Making sure that your instructional components can be used across a variety of platforms
    • Reusability: Showcasing your work in multiple applications and settings
  6. SCORM Essentials
    • Reusable Learning Objects (RLOs)
    • Understanding SCORM Assets
    • Sharable Content Objects (SCOs)
    • Repositories: Melting pots of reusable content
    • Learning Management Systems (LMS): How to choose one?
    • Expanding your options via a Learning Content Management System (LCMS)
    • What is Meta-data?
    • ADL Registry: Discovery of specific content resources
  7. SCORM Specifications
    • Building Content Using the Content Aggregation Model (CAM)
    • Exploring the Specifications of the Runtime Environment (RTE)
    • The Latest Sequencing and Navigation Techniques
    • SCORM Content Packaging: Preparing your content for reuse
    • What are the SCORM Meta-data Requirements?
    • SCORM Content Structure: Specifications Review
  8. Designing for SCORM
    • Creating a SCORM-compliant Course: A Sample Blueprint
    • Key Design Considerations: Breaking down the content without “breaking it”
    • SCORM Tools and Development Packages: Does your software comply?
    • Redesigning for SCORM: Tasks, Complexity and Level of Effort
    • SCORM Implementation Examples: How did they do it?
    • SCORM Testing and Certification: Let us walk you through the process!
    • Support and Resources for the ADL/SCORM Community
  9. Critical Issues Associated with SCORM
    • Conceptual Gaps: What is a Learning Object after all?
    • Implementation Challenges and Solutions
    • Human Use Factor: Why are people so slow to adopt SCORM and what can be done about it?
    • Sharable Objects and Intellectual Property
  10. ADL and SCORM Trends and Implications for the Future
    • Content Objects Repositories Discovery and Registration/Resolution Architecture (CORDRA)
    • ADL Future Directions and Research
    • Simulations and the High Level Architecture (HLA)
    • Crossovers with the Gaming Industry
    • Performance Support Technology
    • Intelligent Tutoring Systems
    • The Future of SCORM Outside of Military and Government Use
    • Rethinking the Instructional Design Profession and Management Roles